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Direction Control

The Art of Three Directions

📖 Strategy Principle

The core idea of direction control is simple: throughout the entire game, try to use only three directions and completely avoid the fourth.

Based on your chosen corner, the forbidden direction is:

💡 Why Do This?

When you use the forbidden direction, your largest tile will likely leave the corner. Once it leaves, getting it back usually requires many moves, during which fatal mistakes may occur.

📊 Visual Example

Direction Usage for Bottom-Left Strategy

⬅️ ✅ ➡️ ✅ ⬇️ ✅ ⬆️ ❌

In ideal situations, your movement sequence might look like this:

  1. Down, down, down (push tiles to the bottom)
  2. Left, left, left (push tiles to the left side)
  3. Occasionally press right to adjust positions
  4. Almost never press up

❌ Common Mistakes

✅ Practical Tips

🚨 Worst Case Scenario

When you're forced to use the forbidden direction, the worst case is when the largest tile leaves the corner and a new tile spawns exactly in its original position. At this point, recovery is almost impossible.

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